Published at Thursday, February 08th 2018. by Amparo Delacruz in Coloring Funs.
Learning Behavior: Learning in animals has been primarily explained by behaviorists who considered that animal learning could be explained with the principles of conditioning or association. Thus a dog learns to salivate when he sees his owner coming out of the kitchen with a particular plate because this is a pattern that has been repeated over time and the dog has associated the owner and the dish with the satisfaction of his hunger for food. But is it just a reflexive behavior and is the dog completely devoid of actual insight about the situation? Some comparative psychologists would think that just like us, dogs also have emotions such as happiness and expectations of something and evolutionary psychologists will consider the difference as dependent on the brain.
Most of the games involve child-like characters in the lead role, and players have to accomplish certain task to finish the mission. Graphics and other features in the game usually captivate and attract the children to a large extent. This is one of the reasons why kids often demand for Anime games more than others.
Anime games includes some interesting activities such as collecting red or blue orbs, bike escapade, pairing two identical cards, puzzle tests, and dressing up the anime character with best cloths, etc. Parents can also help their children while playing these games and enjoy their spare time at home.
There is a famous study by David and Ann Premack who suggested that it is possible to teach human language to nonhuman apes. They worked with chimpanzees and a famous bonobo Kanzi to suggest that certain animals can also learn human language and can also spontaneously produce and recognize words. Some language learning has also been seen in birds like parrots but although parrots show rote learning by trial and error, chimpanzees and bonobos may just show some rudimentary form of intelligent behavior in their manipulation of language. Across the animal kingdom we have come across many cases and examples, when animals sulk or get depressed when they lose a mate or a young one, just like us humans. Animals also show very organized and complex mating behavior, highly developed learning behavior and even their social life seem to be based on survival strategies.
Anime is a popular television series and it is famous in many different parts of the world. Anime is a style of animation in Japan, and it is often characterized by colorful visuals. Most of the anime characters are influenced by Japanese culture. These days, this style is used in designing video games, films, videos, and commercial advertisements. Kids are very fond of with these characters and they love to play Anime games.
This means that animals simply follow a stimulus response pattern and instinctively show a trial and error behavioral pattern of actions rather than using their conscious mind to behave in a certain way. This is what Konrad Lorenz, a pioneering ethologist considered as 'fixed action patterns' or FAPs and it is believed that a few FAPs are caused by certain standard stimuli across the animal kingdom. Obviously if the mind is to the brain as the soul is to the body, the concept of mind itself would be problematic but although we cannot deny the human mind, we can in a way explain animal behavior without referring to the mind directly. How far would this position be appropriate?